- Unlike high-level languages, the operands of arithmetic instruction cannot be any variables, they must be from a limited number of special locations called registers
- Registers are the bricks of computer construction, for registers are primitives used in hardware design that are also visible to the programmer when the computer is completed
- 32 bits are named word in MIPS architecture (32 bit)
- One major difference between the variables of a programming language and registers is the limited number of registers, typically 32. (MIPS has 32 registers)
- A very large number of registers would increase clock cycle time simply because it takes electronic signals longer when they must travel farther
- MIPS convention is to use two character name following a dollar sign to represent a register. ie $s0, $s1
- Processor can keep only a small amount of data in registers, but computer memory contains million of data elements
- Hence complex data structures, such as arrays, are kept in memory
- Arithmetic operations occur only on registers in MIPS instructions
- Data transfer instructions are instructions that transfer data between memory and registers (traditionally called load)
- To access a word in memory, the instruction must supply the memory address
- Memory is a large, single-dimensional array with the address acting as the index to that array, starting at 0
- The actual MIPS name for data transfer instruction is lw, standing for load word. ie lw $t0, 8($s3)
- The constant in a data transfer instruction is called the offset, and the register added to form the address is called the base register
- Most architectures address individual bytes - address of sequential words differ by 4
- Words must always start at addresses that are multiples of 4 in MIPS (alignment restriction)
- The instruction complementary to load is traditionally called store (transfer data from a register to memory)
- The actual MIPS name is sw, standing for store word
- The process of putting less commonly used variables into memory is called spilling registers
Wednesday, June 8, 2011
3.3 Operands of the Computer Hardware
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thanks for this article!
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